My approach to game development is simple:
Worlds first, mechanics second.
Every game I create is rooted in deep lore, immersive mechanics, and player-driven stories.
Programming Expertise:
Languages: C# (Primary), JavaScript, PHP, SQL
Engines & Tools: Unity, RPG Maker (XP-MZ), Blender, MediaWiki
Full Stack Development: Web design, database management, game logic integration
Debugging Specialist: If it breaks, I can fix it. (Or rewrite the entire system from scratch if necessary.)
Featured Projects
The Continuum Universes
The crown jewel of my creative career—a sprawling multiverse designed not as a collection of alternate timelines, but as truly independent universes, each with its own physical laws, deities, species, and histories.
Continuum Universes CCG (In Development)
A digital card game rooted in the Continuum Universes, where strategy meets lore. Players explore different realities, summon allies from across the multiverse, and restore balance—or plunge worlds into further chaos.
Continuum Universes TTRPG (In Development)
An expansive tabletop roleplaying game designed to let players create characters, forge stories, and cross into multiple universes—each with unique mechanics and cultural challenges.
Codename Universal Convergence RPG (In Development)
A digital RPG currently in development, exploring The Convergence, a cosmic event where universes bleed into one another, fracturing the walls between worlds.
Modding Legacy
From Jedi Academy to Skyrim, Stellaris, and RimWorld, I’ve created:
✔ Custom species & factions
✔ Expansive universe-specific mods
✔ Total game overhauls infused with Continuum Universes lore