Man of many Hats
About Me
Creative Universes Architect | Game Developer | Entry Level – Full Stack Web Developer | 3D Artist | Worldbuilder | Author
Amateur Ocarinist | Aspiring Flutist
“Not all stories are meant to be scientific or realistic. Many are meant to be grand-scale fantasies, flavored and seasoned with science and reality.”
— Christian Daniel Jensen
I am Christian Daniel Jensen—a Creative Universes Architect, Game Developer, Full Stack Web Developer, and 3D Artist.
My life’s work is the Continuum Universes, a vast, interconnected multiverse where stories, games, and lore evolve as one. Every creation I touch—whether a game mechanic, a novel, a wiki entry, or a custom-built system—exists to expand this ever-growing universe.
With expertise in game design, programming, worldbuilding, 3D modeling, and narrative development, I bring together imagination and technology to craft interactive worlds bigger than reality itself.
Jensen Saga Studio is my creative empire, built to turn storytelling into experience—through games, immersive lore, and dynamic, evolving universes.
Struggles
I built Jensen Saga Studio not just as a creative outlet, but as a way out—out of poverty, out of disability, out of being trapped in a system that doesn’t value creative minds.
I’ve fought through Bipolar Schizoaffective Disorder, Agoraphobia, Generalized Anxiety Disorder, and Treatment-Resistant Depression, along with the financial struggles and setbacks that come with them. For years, I battled with my health, bouncing between jobs that I couldn’t sustain, trapped in a cycle that felt impossible to break.
I refuse to stay in survival mode forever. Jensen Saga Studio is my way forward, my path to self-sufficiency. Through my games, my stories, and my worlds, I’m building something that will support me, outlive me, and inspire others who feel just as trapped as I once did.
Creativity isn’t just my passion—it’s my lifeline.
Professional Identity & Skillset
Founder of Jensen Saga Game Studio — Lead Programmer, Full Stack Web Designer, 3D Artist, Head of UI/Modeling Design, Author, and Sound Designer.
Technical & Artistic Expertise
- Full Stack Web Development
- Custom MediaWiki installations
- Website development & CMS customization
- Server-side management & database structuring
- 3D Art & Design
- Character & Environment Modeling: Blender, Daz3D, Unreal Engine
- Concept & UI/UX Design: GIMP, Inkscape, Affinity
- Custom 3D assets for games, wikis, and immersive lore projects
- Worldbuilding & Universe Creation
- Narrative Design & Lore Development
- Lore Systems
- Sound Design & Music Composition
Fun Facts & Personal Touches
Favorite Language: C#
Creative Timeline: Writing since preschool, game dev since 8th grade.
Tech Love: Open-source advocate — Linux, GIMP, LibreOffice, MediaWiki, and more.
Hobbies: Unity development, modding games (Skyrim!), ocarina playing, and worldbuilding.
Philosophy: Creativity is my purpose — born from struggle, refined through passion, shared with the world.
Closing Statement
My story is far from over. From books to games to entire universes, I’m dedicated to sharing my vision with those who seek adventure beyond the ordinary. With Aneta and Onika at my side, and you—my future collaborators and allies—before me, let’s build worlds worth remembering.
🐶 If you actually made it here, send me a message with the words “Momo Fufu”—because you’re a real one.